Every year, new trends arrive to dictate what will be in evidence in the field of Design, while other practices become obsolete. With the intense advance of artificial intelligence, creative processes and the professionals who work with them will undergo constant changes and adaptations.
In an increasingly competitive market, it is essential to develop a strategy that takes into consideration both the needs of the users and the goals of the business. And UX Strategy does just that. So how about understanding better its concept and how it can be applied?
Changes that seemed to be more distant have become an immediate necessity and our relationship with work has undergone (and continues to undergo) transformations. But what is different? What are the plans and expectations for the future? And what are the challenges we will have to face?
ChatGPT is a natural language model trained by OpenAI that allows you to interact with people through text conversations. Since its release last year, it has become increasingly well-known and it is already revolutionizing the way we interact with artificial intelligence.
Basically, the idea is to create an immersive 3D virtual world in which people can do common activities like working, studying, shopping, and even interacting with each other. But how does it work exactly? Where did the concept come from? How has it become so popular and what are the projections for the future?
Both augmented reality and virtual reality are technologies with the purpose of changing what we see and the experiences we have in real life, only each one does it in a different way, and it is about their particularities that we are going to talk!
Selling content has become an important way to grow in the market. However, it can be a challenge to create it from scratch, that’s where the concept of PLR comes in: Private Label Rights came in as a way to make it easier to customize and sell info-products.
From apps to games, various instruments can be introduced to facilitate learning. Making use of technological resources is an opportunity to enrich the way the student engages with what is being studied – it is a way to make the process more fun and interactive.
There are many stories in this world, and most of them follow a pattern. Have you noticed similarities between Harry Potter and The Lord of